Old One Eye

(Unit)
Type: model
Category: HQ
Categories: HQ, HQ
LinkId: 4894-fa67-311f-8cb1
Hidden: false
Costs: 220 pts

Constraints:

max(roster): 1
Options (4)
Rules (7)
Alpha Leader
Any friendly unit within 12" of Old One Eye can choose to use Old One
Eye's Leadership for any Morale or Leadership tests they are required to make.
Berzerk Rampage
For every successful To Hit roll that Old One Eye makes in close
combat (excluding those from its thresher scythe), it may immediately make one
additional Attack against the same unit. These additional Attacks do not confer extra
Attacks.
Warlord Traint: Adaptive Biology
If the Warlord suffers one or more unsaved Wounds, it gains the Feel No Pain (5+)
special rule at the beginning of its next Movement phase and keeps it for the remainder of
the game.
Fearless
Instinctive Behaviour - Feed
1-3 - Cannibalistic Hunger: The unit immediately suffers a number of hits equal to
the number of models in that unit. These hits are resolved using the unit's majority
Strength (if drawn, use the highest) and AP-. Wounds are allocated by the owning player
and armour saves (but not cover saves) may be taken. After resolving casualties (if any)
the unit can do nothing else until the end of its turn. Units consisting of only a single
model treat this result as Devour (below), instead.

4-5 - Devour: In the Shooting phase, the unit cannot shoot or Run. In the Assault phase,
if the unit is able to declare a charge, it must do so against the closest viable enemy unit.
If the unit cannot declare a charge, it does nothing in the Assault phase.

6 - Kill: This follows all the rules for Devour (above). In addition, the unit gains the Rage
special rule.
Living Battering Ram
When this model charges, it inflicts D3 Hammer of Wrath Attacks, rather than just 1.
Smash
All of the close combat attacks, except Hammer of Wrath attacks, of a model with this special rule are resolved at AP2 (unless it's attacking with an AP1 weapon). Additionally, when it makes its close combat attacks, it can choose instead to make a single Smash Attack. If it does so, roll To Hit as normal, but resolve the Attack at double the model's Strength (to a maximum of 10). Furthermore, a model making a Smash Attack can re-roll its armour penetration rolls, but must abide by the second result.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Old One Eye

Monstrous Creature

3

3

10

6

4

1

4

8

3+

Used By (1)