Tidewall Shieldline

(Entry)
Type: unit
EntryId: a86b-61a0-0372-1989
Hidden: false
Costs: 60 pts
Rules (3)
Tidewall Field
Roll a dice each time a successful cover save is made for a model within 1" of a Tidewall Shieldline's energy barrier, so long as the barrier is between the attacker and the target. On a roll of 6 the attacking unit suffers 1 Randomly Allocated Wound or glancing hit, resolved at the same AP as the attacking weapon.
Firebase
Re-roll To Hit rolls of 1 for shooting attacks made by models with the Tau Empire Faction that are on this Fortification.
Mobile Defence Position
If you brought this Fortification as part of your army, you may move it up to 6" in the Movement Phase. It cannot move if there are any enemy models on it, and may only carry friendly models if all members of their unit are on it. Models carried with it are treated as being stationary for the purposes of firing weapons, but cannot move themselves in the same phase. This Fortification can only move over open ground, and cannot move within 1" of enemy models.

Profiles:

Building Armour ValueTransport CapacityAccess PointsFire PointsHull Points
Tidewall Shieldline

Battlefield Debris (defense line)

Used By (4)