Riptide Wing

(Unit)
Type: unit
Category: Formation
Categories: Battle Formation, Formation
LinkId: 2b81-127c-7a97-3fc0
Hidden: false
Options (1)
Riptides - 3 required:
Rules (3)
Coordinated Attacks
In the Shooting phase, add 1 to the BS of a A Riptide from this Formation if it shoots at a unit that has already been shot at this phase by any other Riptides from this Formation.
Networked Reactors
Each Riptide from this Formation that is within 6" of another Riptide from the formation can re-roll failed Nova Reactor tests.
Riptide Hailfire
Once per battle, this Formation can make a Riptide Hailfire attack. If it does so, any units from this Formation that did not move in their Movement phase can shoot twice in their Shooting phase, making each attack at a different target if desired. Carry out the shooting attacks separately, one after the other. The unit cannot move in the Assault phase of the same turn. If a model uses Ripple Fire in the turn in which it makes a Riptide Hailfire attack, it can fire the relevant weapon four times rather than twice.
Used By (1)