The Mirrorcodex

(Entry)
Type: upgrade
LinkId: 1a21-ea05-79fe-6638
Hidden: false
Costs: 50 pts

Constraints:

max: 1
max(roster): 1
Rules (1)
Preferred Enemy
This rule is often presented as Preferred Enemy (X) where X identifies a specific type of foe. If the special rule does not specify a type of foe, then everyone is a Preferred Enemy of the unit. A unit that contains at least one model with this special rule re-rolls failed To Hit and To Wound rolls of 1 if attacking its Preferred Enemy. This applies both to shooting and close combat attacks.

Profiles:

Wargear Item
The Mirrorcodex:

If a model in your army has the Mirrorcodex, you can add 1 to your dice roll when Seizing the Initiative. Furthermore, if a model in your army is bearing the Mirrorcodex, roll a D6 at the beginning of each of your turns and consult the table below. The effects listed affect the bearer and all friendly units within 6", and last until the end of the turn. 1-3 No Effect 4 Preferred Enemy (Space Marines) 5 Preferred Enemy (Space Marines and Astra Militarum) 6 Preferred Enemy

Modifiers:

set hidden true
0 selections of Farsight Enclaves in force (recursive)
Used By (2)