(FW) Deathstorm Drop Pod

(Entry)
Type: model
EntryId: f7b7-be27-6df5-f2ab
Hidden: false
Costs: 75 pts
Options (2)
Rules (3)
Automated Weapons
When a Deathstorm Drop Pod lands, it opens fire indiscriminately in its first Shooting phase. Each unit (enemy or friendly) within 12" of the model's weapons mounts comes under attack from a hail of fire which sweeps the surrounding area. Each target caught in this area suffers either D3 Whirlwild attacks or D3 assault cannon attacks as per the Drop Pod's armament, resolved using the Deathstorms BS 2.

In subsequent turns the Deathstorm may continue to fire, picking a single enemy target within its weapon's normal range and line of sight, resolving the attack as normal.
Inertial Guidance System
If a Drop Pod scatters on top of impassable terrain or another model (Friend or foe), reduce the scatter distance by the minimum required in order to avoid the obstacle.  If the Drop Pod scatters off the edge of the board, it suffers a Deep Strike Mishap.
Immobile
An immobile vehicle cannot move once it has entered play, and counts in all respects as a vehicle that has suffered an immobilised damage result that cannot be repaired in any way. Note that this does not cause it to lose a Hull Point.

Profiles:

Vehicle BSFrontSideRearHPType
Deathstorm Drop Pod

2

12

12

12

3

Vehicle (Open-topped)

Modifiers:

set hidden true
0 selections of Show Forgeworld/Apocalypse Entries in force
Used By (1)