Formation: Ultramarines 1st Company

(Unit)
Type: unit
Category: Formation
Categories: Formation
LinkId: 8c59-3384-8a14-5394
Hidden: false
Options (6)
Rules (4)
Veteran Doctrine
When activating either the Devastator, Assault or Tactical Doctrine as part of the Ultramarines Chapter Tactics, units from this Formation instaed re-roll all failed to Hit rolls in the Shooting and Assault phases of that turn.
Paragons of the Imperium
Friendly units from the Armies of the Imperium within 6" of any units from this Formation have the Stubborn special rule.
Fear
At the start of each Fight sub-phase, a unit in base contact with one or more enemy models that cause Fear must take a Leadership test (called a Fear test) before any blows are struck. If the test is passed, all is well and there is no effect. If the test is failed, the unit succumbs to fear - all models in the unit have their Weapon Skill reduced to 1 for the remainder of that Fight sub-phase. Note that a model that causes Fear is not itself immune to Fear, and will still need to take a Fear test if it is base contact with any enemy models that cause Fear.
Fearless
Units containing one or more models with the Fearless special rule automatically pass Pinning, Fear, Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons Are Useless rule. If a unit has Gone to Ground and then gains the Fearless special rule, all the effects of Go to Ground are immediately cancelled.
Used By (1)