Space Marine Rapier Weapons Battery

(Entry)
Type: model
EntryId: 8afe-3aaa-9cbd-21e5
Hidden: false
Costs: 40 pts

Constraints:

min: 1
max: 3
Options (2)
Rules (1)
Explosive Demise
When the Rapier loses its last wound, roll a D6. If the result of this roll is 2-6 then remove the Rapier as a casualty as normal.  If the result of the roll is a 1 then place a Large Blast template onto the table, centered on the Rapier. All models, friendly and enemy, under this template take a single S3 AP- hit.  Once these hits are resolved, remove the Rapier as a casualty as normal.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Rapier Carrier

Artillery

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7

2

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3+