Chapter Relic: Teeth of Terra

(Entry)
Type: upgrade
LinkId: 27b3-32db-f4d1-9daf
Hidden: false
Costs: 35 pts

Constraints:

max(roster): 1
Rules (3)
Concussive
A model that suffers one or more unsaved Wounds from a weapon with this special rule is reduced to Initiative 1 until the end of the following Assault phase.
Rampage
At the start of any Fight sub-phase, models with the Rampage special rule gain +D3 attacks if the combat they are in contains more enemy models than friendly models - count all models locked in the combat, not just those models that are engaged. Roll once to determine the number of bonus Attacks all Rampaging models involved in that combat receive that phase. A model that has made a disordered charge that turn receives no benefit from Rampage.
Specialist Weapon
A model fighting with this weapon does not receive +1 Attack for fighting with two weapons unless it is armed with two or more Melee weapons with the Specialist Weapon rule.

Profiles:

Weapon RangeStrengthAP
Chapter Relic: Teeth of Terra

-

+2

3

Melee, Concussive, Rampage, Specialist Weapon

Modifiers:

set hidden true
or
1 selections of Detachment: Sentinels of Terra in force
1 selections of Detachment: Clan Raunkaan in force
Used By (1)