(FW) Magister Sevrin Loth

(Entry)
Type: model
EntryId: 0e3b-0c59-6d8b-6c52
Hidden: false
Costs: 175 pts

Constraints:

max(roster): 1
Options (4)
Rules (6)
Fearless
Units containing one or more models with the Fearless special rule automatically pass Pinning, Fear, Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons Are Useless rule. If a unit has Gone to Ground and then gains the Fearless special rule, all the effects of Go to Ground are immediately cancelled.
Counter-attack
If a unit contains at least one model with this special rule, and that unit is charged, every model with the Counter-attack special rule in the unit gets +1 Attack until the end of the phase.

If, when charged, the unit was already locked in combat, the Counter-attack special rule has no effect.
Independent Character
Independent characters can join other units.  They cannot, however, join units that contain vehicles or Monstrous Creatures.  They can join other Independent Characters, though, to form a powerful multi-character unit!  Independent Characters pass Look Out, Sir rolls on a 2+. A unit that contains one or more Independent Characters does not need a double 1 to Regroup if reduced to below 25% of its starting numbres, but instead tests as if it had at least 25% remaining.

Full details in BRB. Rule too long to copy verbatim.
Chapter Tactics
When choosing an army, all models in the same Detachment or Formation must be drawn from the same Chapter.  If a unit's datasheet contains a Chapter in brackets after the Chapter Tactics special rule - for example, "Chapter Tactics (Ultramarines)" - the unit must always be drawn from this Chapter, and therefore cannot be included in a Detachment or Formation with any units that are drawn from other Chapters. All models drawn from a given Chapter benefit from that Chapter's Special Rule. If a unit contains models drawn from two different Chapters, it counts as from neither Chapter, and thus benefits from neither Chapter Tactic.
And They Shall Know No Fear
A unit that contains at least one model with this special rule automatically passes Fear and Regroup tests. When it Regroups, the unit does not make the 3" Regroup move, but can instead move, shoot (or Run) and declare charges normally in that turn. Furthermore, if a unit containing one or more models with this special rule is caught by a Sweeping Advance, they are not destroyed, but remain locked in combat instead.
Psyker
A model with this special rule is a Psyker. This rule is typically presented with a Mastery level, shown in brackets - if no Mastery Level is shown then the model has a Mastery Level of 1. Rules for generating and manifesting psychic powers can be found in the Psychic phase section.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Magister Sevrin Loth

Infantry (Character)

5

5

4

4

2

4

3

10

2+

Wargear Item
Warlord Trait: Witch-Bane:

Witch-Bane: The army gains 1 Victory point for each enemy with the Psyker Universal special rule and Character sub-type slain by Sevrin Loth.

Psyker Mastery Level
Magister Sevrin Loth (Psyker)

3

Loth may select (rather than randomly roll) three psychic powers from one of the following Psychic Disciplines he knows before the beginning of the game. • Biomancy • Telepathy • Telekinesis

Modifiers:

set hidden true
0 selections of Red Scorpions in force (recursive)
Used By (1)