| Building | Armour Value | Transport Capacity | Access Points | Fire Points | Hull Points | Building Type |
|---|---|---|---|---|---|---|
| Tomb Ziggurat | 14 | - | - | - | - | Ziggurat |
| Wargear Item |
|---|
| Ziggurat Dock:
When deploying their forces, the Tomb Citadel or Tomb Fortresses' controlling player can opt to have either a Necron Monolith or a Sentry Pylon from their primary detachment docked atop each Ziggurat. While docked, all weapons used by the docked war machine are at +1 Strength and while it is docked, a Necron Monolith cannot use its Eternity Gate. The war machine can be undocked and move normally at the beginning of the controlling player's Movement phase. If a Ziggurat with a docked war machine is destroyed, then the docked war machine takes an automatic Strength 10 AP2 hit. |
| Tomb Ziggurat (Details):
Each Tomb Ziggurat is equipped with an Eternity Gate which opperates exactly as the one fround on a Necron Monolith and is a Scarab Hive. The operation of a Scarab Hive differs in that generated Scarabs may be placed within 6" of the Ziggurat and if a 1 is rolled when creating Scarabs, the hive can no longer be used for the rest of the game, but the Ziggurat remains unharmed. |