Techpriest Enginseer

(Unit)
Type: unit
Category: No Force Org Slot
Categories: No Force Org Slot
EntryId: 361b-30ce-4b05-f856
Hidden: false
Costs: 40 pts

Constraints:

min: 1
max: 1
Options (8)
Rules (3)
Awaken the Machine
May give a single friendly Astra Militarium vehicle within 12" Power of the Machine Spirit until end of turn.
Blessings of the Omnissiah
Instead of shooting, may repair a friendly vehicle embarked or in base contact.  Need 5+, adding +1 for each Servitor with servo-arm in unit. Success restores hull point, or repairs destroyed weapon, or repairs Immobilised.
Independent Character
Independent characters can join other units.  They cannot, however, join units that contain vehicles or Monstrous Creatures.  They can join other Independent Characters, though, to form a powerful multi-character unit!  Independent Characters pass Look Out, Sir rolls on a 2+. A unit that contains one or more Independent Characters does not need a double 1 to Regroup if reduced to below 25% of its starting numbres, but instead tests as if it had at least 25% remaining.

Full details in BRB. Rule too long to copy verbatim.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Techpriest Enginseer

Infantry

3

3

3

3

1

3

1

8

3+