May re-roll one to hit, to wound or saving throw each phase. However, for every dice re-rolled using this rule, your opponent can re-roll one to hit, to wound or saving throw at any point later in the game.
If he succesfully manifests the Banishment psychic power, it targets all enemy units with the Daemon rule that are within 12" instead of a single unit within 24"
Model's unit re-rolls 1's to Deny the Witch
Infantry (Character)
6
5
4
3
10
2+/4++