Webway Shunt Generator

(Entry)
Type: upgrade
EntryId: 5aa8-e6d7-8148-4e2d
Hidden: false

Constraints:

min: 1
max: 1

Profiles:

Wargear Item
Webway Shunt Generator:

A Skathach Wraithknight may choose to engage its Webway Shunt Generator instead of moving in the Movement phase. If the Skathach Wraithknight uses its Webway Shunt Generator, it cannot use the Jump type special rules in either the Movement phase or Assault phase of that turn, but may still fire its weapons normally, Run, or declare a Charge in the appropriate phases. If the Skathach Wraithknight chooses to use its Webway Shunt Generator, its controlling player may redeploy the model to any point within 12" of its original position that is at least 1" away from an enemy model and then scatter it D6", or its controlling player may choose to place the Skathach Wraithknight immediately into Ongoing Reserves instead of redeploying the Skathach Wraithknight. If its final position after the Scatter roll places it within 1" of an enemy unit, in contact with any model or within impassable terrain, the Skathach Wraithknight must be placed into Ongoing Reserves and suffers a single wound (saves may not be taken against this wound).