Turn 1 None 2 Feel No Pain (6+) 3 Feel No Pain 4 Feel No Pain, Furious Charge 5 Feel No Pain, Furious Charge, Fearless 6+ Feel No Pain, Furious Charge, Fearless, Rage
Ignore effects of Night Fighting (p135).
Re-roll any Run or Charge distance dice.
D6 Bonus 1 Adrenalight: + 1 Attack 2 Grave Lotus: + 1 Strength 3 Hypex: + 1 initiative 4 Painbringer: + 1 Toughness 5 Serpentin: + 1 Weapon Skill 6 Splintermind: + 1 Leadership
A model with this special rule has a 4+ invulnerable save against all wounds inflicted in the Fight sub-phase.
Infantry (ch)
8
6
3
4
9
6+/4++*