[FW] Hell Talon

(Unit)
Type: upgrade
Category: Fast Attack
Categories: Fast Attack, Fast Attack
LinkId: 96b5-a5aa-833a-d64d
Hidden: true
Costs: 160 pts
Options (6)
Rules (4)
Supersonic
A Supersonic vehicle that moves Flat Out must move at least 18" and can move up to 36".
Baleful Abberation
Gains a 5+ Invunerable save and during the movement phase (before moving), may be repositioned D6+2" in any directions (not chaning facing or be over another model or its base).
Strafing Run
When shooting Assault, Heavy, Rapid Fire or Salvo weapons at Artillery, Beasts, Bikes, Cavalry, Infantry, Monstrous Creatures and vehicles without the Flyer or Skimmer type, this vehicle has +1 Ballistic Skill.
Deep Strike
Deep Strike Mishap Table: D6 Roll

1: Terrible Accident! - The entire unit is destroyed!

2-3: Misplaced - Your opponent may deploy the unit anywhere on the table (excluding impassable terrain, but including difficult terrain, which of course counts as dangerous for Deep Striking units), in a valid Deep Strike formation, without rolling for scatter. Units embarked on a misplaced Transport can disembark during their Movement phase as normal.

4-6: Delayed - The unit is placed in Ongoing Reserves.

Profiles:

Flyer BSFrontSideRearHPTypeCombat RolePursuitAgility
Hell Talon

3

10

10

10

4

Vehicle (Flyer)

Strike-fighter

4

4

Modifiers:

set hidden false
1+ selections of Show Forgeworld in roster (recursive)
Used By (1)