Daemonheart

(Entry)
Type: upgrade
EntryId: 41a01875-4e12-9eee-006f-792647f9d9e5
Hidden: true
Costs: 30 pts

Constraints:

max(roster): 1
Rules (1)
It Will Not Die
At the end of each of your turns, roll a D6 for each of your models with this special rule that has less than its starting number of Wounds or Hull Points, but has not been removed as a casualty or destroyed. On a 5+, that model regains a Wound or Hull Point lost earlier in the game.

Profiles:

Wargear Item
Daemonheart:

May not be taken by a Daemon Prince. Daemonheart confers a 2+ Armour Save and the It Will Not Die special rule.

Modifiers:

set hidden false
and
1 selections of Crimson Slaughter in force (recursive)
0 selections of Daemon Prince in parent
Used By (3)