Tzaangor units from this Formation can Run and charge in the same turn. In addition, if a charging Tzaangor unit rolls 9 or more for its charge roll add +1 S and +1 I in the ensuing Fight sub-phase.
A unit composed entirely of models with this special rule can re-roll one or more of the dice when determining Run moves and charge ranges (such as a single D6 from a charge range roll, for example).
If this formation contains the maximum number of units, then units from the Formation can re-roll any falied saving throw of 1.