Sanguinary Guard Squad

(Entry)
Type: unit
EntryId: 9cd5605b-cd8d-e7e9-0922-02fe9019330b
Hidden: false
Options (7)
Rules (2)
Furious Charge
In a turn in which a model with this special rule charges into combat, it adds +1 to its Strength characteristic until the end of the Assault phase. A model that has made a disordered charge that turn receives no benefit from Furious Charge.
Fearless
Units containing one or more models with the Fearless special rule automatically pass Pinning, Fear, Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons Are Useless rule. If a unit has Gone to Ground and then gains the Fearless special rule, all the effects of Go to Ground are immediately cancelled.

Modifiers:

set hidden true
Used By (3)