Grav-pistol

(Entry)
Type: upgrade
EntryId: 5e089a75-0bb5-4513-cf99-faa5c60442d1
Hidden: false
Costs: 15 pts

Constraints:

max: 2
Rules (1)
Graviton
The roll needed To Wound when firing a weapon with this special rule is always equal to the armour save of the target, to a minimum of 6+. For example, when resolving a hit against a model with a 3+ armour save, you would need a 3+ To Wound. When resolving a hit against a vehicle, roll a D6 for each hit instead of rolling for armour penetration as normal. On a 1-5 nothing happens, but on a 6, the target suffers an Immobilised result and loses a Hull Point. These weapons have no effect on buildings.

Profiles:

Weapon RangeStrengthAPType
Grav-pistol

12"

*

2

Pistol, Concussive, Graviton