Malakim Phoros

(Entry)
Type: unit
EntryId: 4027d30e-c2eb-96fe-0d3b-942994dcccd2
Hidden: false
Costs: 175 pts
Options (6)
Rules (7)
Warlord Trait: Lord of Ruin
If taken must be your Warlord. Friendly Blood Angel-units within 6" gain Hatred.
Rage unto Death
Once Malakim Phoros has lost one or more wounds, his Attacks and Strength are increased by +1 and he gains the Rage special rule for the rest of the battle. Any unit of friendly Space Marines chosen from Codex: Blood Angels that is joined by Malakim Phoros while he has lost at least one wound will also gain the Rage special rule until he leaves the squad or is slain.
Bloodline of Sanguinius
For the purposes of any rules that target Blood Angels, or models chosen from Codex: Blood Angels, Malakim Phoros counts as a Blood Angel (see Codex: Blood Angels for more details).
Chapter Master
If Malakim Phoros is included in an army then none of its primary detachments may include another Chapter Master, named or otherwise.
Independent Character
Independent characters can join other units.  They cannot, however, join units that contain vehicles or Monstrous Creatures.  They can join other Independent Characters, though, to form a powerful multi-character unit!  Independent Characters pass Look Out, Sir rolls on a 2+. A unit that contains one or more Independent Characters does not need a double 1 to Regroup if reduced to below 25% of its starting numbres, but instead tests as if it had at least 25% remaining.

Full details in BRB. Rule too long to copy verbatim.
Zealot
A unit containing one or more models with the Zealot special rule automatically passes Pinning, Fear and Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons Are Useless rule. If a unit gains the Zealot special rule when it has Gone to Ground, all the effects of Go to Ground are immediately cancelled.

In addition, units containing one or more models with the Zealot special rule re-roll all failed To Hit rolls during the first round of each close combat - they do not get to re-roll failed To Hit rolls in subsequent rounds.
Furious Charge
In a turn in which a model with this special rule charges into combat, it adds +1 to its Strength characteristic until the end of the Assault phase. A model that has made a disordered charge that turn receives no benefit from Furious Charge.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Malakim Phoros

Infantry (Character)

6

5

4

4

3

5

4

10

2+/4++

Modifiers:

set hidden true
1+ selections of Hide in roster (recursive)
Used By (1)