While Aun'Va is alive, all friendly units with the Tau Empire Faction on the battlefield re-roll failed Fear, Morale, Pinning and Regroup tests.
When using Invocation of the Elements special rule, Aun'Va invokes up to two elemental powers per turn, instead of just one.
A unit consisting entirely of models with this special rule (not counting Drones) benefits from Heroic Morale, even if they are not accompanied by an Independent Character.
When a unit that contains at least one model with this special rule takes Morale checks or Pinning tests, they ignore any negative Leadership modifiers. If a unit is both Fearless and Stubborn, it uses the rules for Fearless instead.
At the start of each Movement phase, choose one of the four elemental powers. The Ethereal, and all friendly non-vehicle Tau Empire models within 12" benefit from the power until the start of the Ethereal's next Movement phase. If the Ethereal is slain, the power ends. - Calm of Tides: Stubborn. - Storm of Fire: Fire an extra shot with pulse weapons when target is within half range. This affects Kroot pulse rounds but not pulse bombs. - Sense of Stone: Feel No Pain (6+) . - Zephyr's Grace: Fire Snap Shots after running.
All friendly models with the Tau Empire Faction within 12" of the Ethereal use his Ld for Fear, Morale, Pinning and Regroup tests. However, if the Ethereal is removed as a casualty in a mission that uses Victory Points, your opponent gains one additional Victory Point.
Very Bulky models instead count as three models.
Infantry (Character)
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