Lone Wolf

(Unit)
Type: model
Category: No Force Org Slot
Categories: No Force Org Slot
LinkId: e0e7-713f-ccd8-6c8c
Hidden: false
Costs: 20 pts

Constraints:

max(force): 0
Options (4)
Rules (8)
Acute Senses
If a unit contains at least one model with this special rule, and that unit arrives on a random table edge (due to Outflank, or other special rules), then you can re-roll to see which table edge they arrive from.
Fearless
Units containing one or more models with the Fearless special rule automatically pass Pinning, Fear, Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons Are Useless rule. If a unit has Gone to Ground and then gains the Fearless special rule, all the effects of Go to Ground are immediately cancelled.
Counter-attack
If a unit contains at least one model with this special rule, and that unit is charged, every model with the Counter-attack special rule in the unit gets +1 Attack until the end of the phase.

If, when charged, the unit was already locked in combat, the Counter-attack special rule has no effect.
A Glorious Death
Lone Wolf units are never scoring units.
Monster Hunter
A unit that contains at least one model with this special rule re-rolls all failed To Wound rolls against Monstrous Creatures.
Pack of One
Lone Wolf units cannot be joined by units with the Independent Character special rule.
Eternal Warrior
If a model with this special rule suffers an unsaved Wound from an attack that inflicts Instant Death, it only reduces its Wounds by 1, instead of automatically reducing its Wounds to 0.
Feel No Pain
When a model with this special rule suffers an unsaved Wound, it can make a special Feel No Pain roll to avoid being wounded (this is not a saving throw and so can be used against attacks that state that 'no saves of any kind are allowed', for example those inflicted by Perils of the Warp).

Feel No Pain saves may not be taken against Destroyer attacks or against unsaved Wounds that have the Instant Death special rule.

Roll a D6 each time an unsaved Wound is suffered. On a 4 or less, you must take the Wound as normal. On a 5+, the unsaved  Wound is discounted - treat it as having been saved.

If a unit has the Feel No Pain special rule with a number in brackets afterwards -Feel No Pain (6+), for example - then the number in brackets is the D6 result needed to discount the Wound.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Lone Wolf

Infantry (Character)

5

4

4

4

2

4

2

8

3+

Modifiers:

increment max(force) 1
repeat for every 1 selections of Permits One Lone Wolf in force (recursive)
Used By (10)