Rhino

(Entry)
Type:

model

LinkId:

6cfe-f79e-8790-32ef

Hidden:

false

Costs: 35 pts
Options (5)
Rules (1)
Repair
If a Rhino is Immobilised, then in subsequent turns, it may attempt to repair itself instead of shooting. To make the attempt, roll a D6 in the Shooting phase; on the roll of a 6, the vehicle is no longer Immobilised. Note that a successful Repair does not restore a Hull Point.

Profiles:

Vehicle BSFrontSideRearHPType
Rhino

4

11

11

10

3

Tank, Transport

Modifiers:

set hidden true
Used By (6)

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