Caestus Assault Ram (FW)

(Entry)
Type:

model

EntryId:

00ac035a-7b5e-f899-5d3a-19b9f216c4fa

Hidden:

false

Costs: 275 pts
Options (8)
Rules (5)
Supersonic
A Supersonic vehicle that moves Flat Out must move at least 18" and can move up to 36".
Assault Vehicle
Passengers disembarking from Access Points on a vehicle with this special rule can charge on the turn they do so (even in a turn that the vehicle was destroyed, or in the following turn) unless the vehicle arrived from Reserve that turn.
Caestus Ram
Misericorde
Deep Strike
Deep Strike Mishap Table: D6 Roll

1: Terrible Accident! - The entire unit is destroyed!

2-3: Misplaced - Your opponent may deploy the unit anywhere on the table (excluding impassable terrain, but including difficult terrain, which of course counts as dangerous for Deep Striking units), in a valid Deep Strike formation, without rolling for scatter. Units embarked on a misplaced Transport can disembark during their Movement phase as normal.

4-6: Delayed - The unit is placed in Ongoing Reserves.

Profiles:

Flyer BSFrontSideRearHPCombat RolePursuitAgility
Caestus Assault Ram

4

13

13

11

3

N/A

N/A

N/A

Flyer, Hover, Tank, Transport

Modifiers:

set hidden true
Used By (1)

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