(Apoc) Warhound Scout Titan

(Entry)
Type:

model

EntryId:

c18e-77c2-0f62-5676

Hidden:

false

Costs: 720 pts
Options (3)
Rules (3)
Agile
In the shooting phase, a Warhound can choose to either:

-fire all available weapons
-fire a single weapon and then Run
-fire no weapons at all and Run twice
Night Vision
A unit that contains at least one model with this special rule ignores the effects of Night Fighting.
Reactor Meltdown
If the Reaver suffers a Titanic Explosion! result on the Catastrophic Damage Table, it plasma reactor goes nuclear! All hits from this Titanic Explosion! are resolved as being from a Destroyer Weapon.

Profiles:

Walker WSBSSFrontSideRearIAHP
Warhound Scout Titan

2

4

10

14

13

12

1

1

9

Vehicle (Super-heavy Walker)

Wargear Item
Void Shield:

Each hit scored against a Titan will instead hit a void shield (whilst at least one remains active). Close combat attacks come from inside the shield and therefore are not stopped. Void shields have an Armour Value of 12. A Glancing hit or Penetrating hit (or any hit from a Destroyer Weapon) scored against a void shield causes it to collapse. After all void shields have collapsed, further hits strike the Titan instead. At the end of each of the Titan's turns, roll a D6 for each collapsed void shield. Each roll of 5+ instantly restores one collapsed shield.

Modifiers:

set hidden true
0 selections of Show Forgeworld/Apocalypse Entries in force
Used By (1)

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