(FW) Caestus Assault Ram

(Unit)
Type: model
Category: Fast Attack
Categories: Fast Attack
LinkId: add8-f6f3-d66a-a542
Hidden: false
Costs: 275 pts
Options (8)
(FW) Legacies of Glory (Transport):
Rules (5)
Caestus Ram
When conducting a ram attack, the Caestus' player rolls two dice and picks the highest number when determining if it has penetrated the target's armour and adds +1 to any rolls on the Damage chart that it uses.  In addition, the Caestus has a save of 5+ against any attacks against its front armour, including damage it suffers as a result of ramming or being rammed itself from the front.
Misericorde
The Caesus Assault Ram has a transport capacity of ten models which must either be in Power Armour, Artificer Armour, or Terminator Armour. The transport's capacity is not affected by the Bulky special rule and remains ten models regardless of the transported model's type.
Assault Vehicle
Passengers disembarking from Access Points on a vehicle with this special rule can charge on the turn they do so (even in a turn that the vehicle was destroyed, or in the following turn) unless the vehicle arrived from Reserve that turn.
Supersonic
A Supersonic vehicle that moves Flat Out must move at least 18" and can move up to 36".
Deep Strike
Deep Strike Mishap Table: D6 Roll

1: Terrible Accident! - The entire unit is destroyed!

2-3: Misplaced - Your opponent may deploy the unit anywhere on the table (excluding impassable terrain, but including difficult terrain, which of course counts as dangerous for Deep Striking units), in a valid Deep Strike formation, without rolling for scatter. Units embarked on a misplaced Transport can disembark during their Movement phase as normal.

4-6: Delayed - The unit is placed in Ongoing Reserves.

Profiles:

Flyer BSFrontSideRearHPCombat RolePursuitAgility
Caestus Assault Ram

4

13

13

11

3

Attack Flyer

5

2

Vehicle (Flyer, Hover, Tank - When Ramming)

Transport Fire PointsAccess Points
Caestus Assault Ram (Transport)

None.

2 Frontal Assault Ramps

  1. (Power, Artificer, or Terminator armour only. Not affected by Bulky rule)

Modifiers:

set hidden true
or
Used By (1)