Imperial Fists

(Entry)
Type: upgrade
EntryId: 6500-3047-7a82-7876
Hidden: false
Options (1)

Profiles:

Wargear Item
Warlord Trait: Indomitable:

If your Warlord and his unit do not move in their Movement phase, then he and his unit have the Fearless and Counter-attack special rules until the start of their next turn.

Warlord Trait: Architect of War:

Whilst your Warlord is embarked inside a building, all damage rolls against that building suffer a -1 penalty, to a minimum of 1.

Warlord Trait: Fleet Commander:

Once per game, your Warlord can call down an orbital strike in his Shooting phase. This counts as firing a ranged weapon with Orbital Strike profile.

Warlord Trait: Siege Lord:

Your Warlord and his unit add 1 to the result when rolling on the Building Damage table.

Warlord Trait: Tenacious Opponent:

Your Warlord has the It will Not Die special rule.

Warlord Trait: Wise Commander:

Whilst your Warlord is alive, you can choose to add or subtract 1 from any of your Reserve Rolls (state which before the dice is rolled)

Modifiers:

set hidden true
0 selections of Imperial Fists in force (recursive)