Two Dreadnought Fists w/ Built In Dreadfire Heavy Flamers

(Entry)
Type: upgrade
EntryId: 5ffb-5381-1d03-40cd
Hidden: false

Constraints:

max: 1
min: 1
Rules (2)
Twin-Linked
If a shooting weapon has the twin-linked special rule, or is described in a model's wargear entry as twin-linked, it re-rolls all failed To Hit rolls.

For a Blast weapon, if the scatter dice does not roll a hit, you can choose to re-roll the dice with a Twin-linked Blast weapon. If you choose to do so, you must re-roll both the 2D6 and the scatter dice. 

Twin-linked Template weapons are fired just like a single weapon, but must re-roll failed To Wound rolls and armour penetration rolls.
Melta
Ranged weapons with this special rule roll an additional D6 when rolling to penetrate a vehicle's armour at half range or less. If the weapon is more than half its maximum range away, it rolls to penetrate as normal.

If a weapon has both the Melta and Blast special rules, measure the distance to the centre of the blast marker after it has scattered. If this is half the weapon's range or less, all hits caused by the blast marker roll an addition D6 when rolling to penetrate a vehicle's armour. If the centre of the blast marker is more than half the weapon's maximum range away after scatter, roll to penetrate as normal.

Profiles:

Weapon RangeStrengthAPType
Dreadfire Heavy Flamer (Heavy Flamer)

Template

5

4

Assault 1

Dreadfire Heavy Flamer (Twin-linked Meltagun)

12"

8

1

Assault 1, Melta

Dreadnought Close Combat Weapon

-

x2

2

Melee

Wargear Item
Dreadfire Heavy Flamer:

These weapons may either be fired as two individual heavy flamers, or as a single twin-linked meltagun. This choice must be made at the beginning of the Shooting phase, before any dice are rolled for their attacks. If one of the heavy flamers is destroyed, then the remaining heavy flamer cannot use this rule.