Grav-Pistol

(Entry)
Type: upgrade
LinkId: 36ca-fa9c-2f65-6e7c
Hidden: false
Costs: 15 pts

Constraints:

max: 1
Rules (2)
Graviton
The roll needed To Wound when firing a weapon with this special rule is always equal to the armour save of the target, to a minimum of 6+. For example, when resolving a hit against a model with a 3+ armour save, you would need a 3+ To Wound. When resolving a hit against a vehicle, roll a D6 for each hit instead of rolling for armour penetration as normal. On a 1-5 nothing happens, but on a 6, the target suffers an Immobilised result and loses a Hull Point. These weapons have no effect on buildings.
Concussive
A model that suffers one or more unsaved Wounds from a weapon with this special rule is reduced to Initiative 1 until the end of the following Assault phase.

Profiles:

Weapon RangeStrengthAPType
Grav-pistol

12"

*

2

Pistol, Concussive, Graviton

Used By (8)