Rules (8) Dark Fury Both Moloc, and any Space Marine squad he joins, gains the Fearless universal special rule and ignores any Initiative penalties for charging into terrain. Sanctioned Fratricide Asterion Moloc and all models in a Primary Detachment that contains him and have Chapter Tactics (Minotaurs) have the Preferred Enemy (Space Marines) special rule. Note this applies to any army drawn from Codex: Space Marines, Codex: Space Wolves, Codex: Dark Angels, Codex: Blood Angels, and the Space Marine Siege Vanguard army list (see Imperial Armour Volume 10 - The Badab War Part 2, and any models with the Chapter Tactics (Astral Claws) used as part of the Tyrant's Legion army list (see Imperial Armour Volume 9 - The Badab War Part 1). Chapter Tactics When choosing an army, all models in the same Detachment or Formation must be drawn from the same Chapter. If a unit's datasheet contains a Chapter in brackets after the Chapter Tactics special rule - for example, "Chapter Tactics (Ultramarines)" - the unit must always be drawn from this Chapter, and therefore cannot be included in a Detachment or Formation with any units that are drawn from other Chapters. All models drawn from a given Chapter benefit from that Chapter's Special Rule. If a unit contains models drawn from two different Chapters, it counts as from neither Chapter, and thus benefits from neither Chapter Tactic. Fearless Units containing one or more models with the Fearless special rule automatically pass Pinning, Fear, Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons Are Useless rule. If a unit has Gone to Ground and then gains the Fearless special rule, all the effects of Go to Ground are immediately cancelled. Preferred Enemy This rule is often presented as Preferred Enemy (X) where X identifies a specific type of foe. If the special rule does not specify a type of foe, then everyone is a Preferred Enemy of the unit. A unit that contains at least one model with this special rule re-rolls failed To Hit and To Wound rolls of 1 if attacking its Preferred Enemy. This applies both to shooting and close combat attacks. And They Shall Know No Fear A unit that contains at least one model with this special rule automatically passes Fear and Regroup tests. When it Regroups, the unit does not make the 3" Regroup move, but can instead move, shoot (or Run) and declare charges normally in that turn. Furthermore, if a unit containing one or more models with this special rule is caught by a Sweeping Advance, they are not destroyed, but remain locked in combat instead. Independent Character Independent characters can join other units. They cannot, however, join units that contain vehicles or Monstrous Creatures. They can join other Independent Characters, though, to form a powerful multi-character unit! Independent Characters pass Look Out, Sir rolls on a 2+. A unit that contains one or more Independent Characters does not need a double 1 to Regroup if reduced to below 25% of its starting numbres, but instead tests as if it had at least 25% remaining.
Full details in BRB. Rule too long to copy verbatim. Eternal Warrior If a model with this special rule suffers an unsaved Wound from an attack that inflicts Instant Death, it only reduces its Wounds by 1, instead of automatically reducing its Wounds to 0.