Twin-Linked Neutron Laser Battery

(Entry)
Type: upgrade
EntryId: 0fba-ab21-1a2b-328a
Hidden: false

Constraints:

min: 1
max: 1
Rules (4)
Feedback
If a weapon with this type fail it Penetration roll against a target vehicle's armour or fails a To Wound roll against a target model roll a D6. If the result is a 1, dangerous energy feedback along the beam causes the firing model to lose 1 Hull Point or Wound.
Shock Pulse
Any vehicle (including super-heavy vehicles) that suffers a Penterating hit from a weapon with this type may only fire Snap Shots in the following game turn.
Concussive
A model that suffers one or more unsaved Wounds from a weapon with this special rule is reduced to Initiative 1 until the end of the following Assault phase.
Twin-Linked
If a shooting weapon has the twin-linked special rule, or is described in a model's wargear entry as twin-linked, it re-rolls all failed To Hit rolls.

For a Blast weapon, if the scatter dice does not roll a hit, you can choose to re-roll the dice with a Twin-linked Blast weapon. If you choose to do so, you must re-roll both the 2D6 and the scatter dice. 

Twin-linked Template weapons are fired just like a single weapon, but must re-roll failed To Wound rolls and armour penetration rolls.

Profiles:

Weapon RangeStrengthAP
Neutron Laser Battery

72"

10

1

Primary Weapon D3, Concussive, Feedback, Shock Pulse