Chapter Relic (SAL): Drake-Smiter

(Entry)
Type:

upgrade

EntryId:

0f99-379b-ee47-b7b8

Hidden:

false

Costs: 50 pts

Constraints:

max(roster): 1
Rules (5)
Mighty Strike
Instead of Attacking normally, the wielder of Drake-smiter can instead make a single mighty strike with it; this attack has all of Drake-smiter's normal rules, but is resolved at Strength D.
Concussive
A model that suffers one or more unsaved Wounds from a weapon with this special rule is reduced to Initiative 1 until the end of the following Assault phase.
Master-crafted
Weapons with the Master-crafted special rule allow the bearer to re-roll one failed roll To Hit per turn with that weapon.
Unwieldy
A model attacking with this weapon Piles In and fights at Initiative step 1, unless it is a Monstrous Creature or a Walker.
Specialist Weapon
A model fighting with this weapon does not receive +1 Attack for fighting with two weapons unless it is armed with two or more Melee weapons with the Specialist Weapon rule.

Profiles:

Weapon RangeStrengthAP
Chapter Relic (SAL): Drake-Smiter

-

x2

2

Melee, Concussive, Master-crafted, Specialist Weapon, Unwieldy, Mighty Strike

Used By (1)

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 7th Edition and many more games.

Try the builder