Canoptek Spyder

(Entry)
Type: model
LinkId: 6ac8-8477-fc45-2180
Hidden: false
Costs: 50 pts

Constraints:

min: 1
max: 3
Options (3)
Rules (2)
Scarab Hive
Once per friendly Movement phase, each Canoptek Spyder can use this special rule to create Canoptek Scarabs. To do so, nominate a friendly unit of Canoptek Scarabs that is within 6" of the Canoptek Spyder. Add a single Canoptek Scarab base to the unit - this can take the unit beyond its starting size, but must be placed within 6" of the Canoptek Spyder. If a model cannot be placed for any reason, it is destroyed. Canoptek Scarabs created in this manner can move and act normally this turn. Roll a D6 each time a Canoptek Spyder uses its Scarab Hive special rule, immediately after placing any Canoptek Scarabs that were created - on a roll of a 1 the Canoptek Spyder suffers a single Wound with no saves of any kind allowed.
Fearless
Units containing one or more models with the Fearless special rule automatically pass Pinning, Fear, Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons Are Useless rule. If a unit has Gone to Ground and then gains the Fearless special rule, all the effects of Go to Ground are immediately cancelled.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Canoptek Spyder

Monstrous Creature

3

3

6

6

3

2

2

10

3+

Used By (2)