Catacomb Command Barge

(Unit)
Type:

unit

Category:

HQ

Categories:

HQ

LinkId:

343f-9372-9be7-56ee

Hidden:

false

Costs: 135 pts
Options (2)
Rules (2)
Command Wave
All friendly units with the Necrons Faction within 12" of a Catacomb Command Barge re-roll all failed Morale, Pinning and Fear tests. If your Warlord is a Catacomb Command Barge with the Immortal Hubris Warlord Trait, this special rule instead effects all friendly units with the Necrons faction within 18" of your Warlord.
Living Metal
A model with this special rule ignores the effects of Crew Shaken (but still loses a Hull Point). At the end of each of your turns, roll a D6 for each of your Heavy or Super-heavy vehicles with this special rule that has less than its starting number of Hull Points, but has not been destroyed. On a roll of a 6, that model regains a Hull Point lost earlier in the game.

Profiles:

Vehicle BSFrontSideRearHP
Catacomb Command Barge

4

11

11

11

3

Vehicle (Chariot, Skimmer, Fast, Open-topped, Character)

Wargear Item
Quantum Shielding:

A vehicle equipped with active quantum shielding counts all of its Front and Side Armour Values as 13. A vehicle's quantum shielding is active until it suffers a penetrating hit, at which point it immediately deactivates. For the remainder of the battle after a vehicle's quantum shielding deactivates, all subsequent hits against that vehicle (including hits made from subsequent shooting attacks in the same phase - either from a different weapon or a different unit - or hits made at a lower Initiative step in close combat) are treated as though the vehicle was not equipped with quantum shielding.

Used By (3)

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