Land Raider Redeemer

(Entry)
Type: model
EntryId: b399-2dc7-ed23-83a3
Hidden: false
Costs: 240 pts

Constraints:

max: 1
Options (4)
Vehicle Equipment (Land Raiders):
Rules (5)
Assault Vehicle
Passengers disembarking from Access Points on a vehicle with this special rule can charge on the turn they do so (even in a turn that the vehicle was destroyed, or in the following turn) unless the vehicle arrived from Reserve that turn.
Power of the Machine Spirit
In a turn in which the vehicle neither moves Flat Out nor uses smoke launchers, the vehicle can fire one more weapon at its full Ballistic Skill than normally permitted. In addition, this weapon can be fired at a different target unit to any other weapons, subject to the normal rules for shooting.
Transport Capacity 12
Access Points: 1 each side, 1 front
Fire Points: None

Profiles:

Vehicle BSFrontSideRearHPType
Land Raider Redeemer

4

14

14

14

4

Vehicle (Tank, Transport)

Wargear Item
Smoke Launchers:

Once per game, instead of shooting or moving flat out, may gain a 5+ cover save

Searchlight:

Night fighting only. It can illuminate a target it has fired at. Illuminates itself in the process (illuminated units lose Night Fighting benefits)

Frag Assault Launchers:

Any unit charging into close combat on the same turn as it disembarks from a transport vehicle equipped with frag assault launchers counts as having frag grenades.

Used By (2)