Graviton gun

(Entry)
Type: upgrade
EntryId: cd4d-0ae1-39c2-2967
Hidden: false
Costs: 15 pts
Rules (3)
Graviton Pulse
Instead of rolling To Wound normally with this weapon, any model caught under the Blast template must instead roll equal to or under their Strength score on a D6 or suffer a wound (a roll of 6 always counts as a failure). After the Graviton pulse weapon has been fired, leave the Blast marker in place. This area now counts as both difficult terrain and dangerous terrain for the next player turn, thanks to the graviton flux.
Concussive
A model that suffers one or more unsaved Wounds from a weapon with this special rule is reduced to Initiative 1 until the end of the following Assault phase.
Haywire
When a weapon with this special rule hits a vehicle, roll a D6 to determine the effect rather than rolling for armour penetration normally: 1: No effect; 2-5: Glancing hit; 6: Penetrating hit

Profiles:

Weapon RangeStrengthAP
Graviton gun

18"

-

4

Heavy 1, Blast (3"), Concussive, Haywire, Graviton Pulse

Used By (3)