Servitors

(Entry)
Type: upgrade
EntryId: 76ef-b15a-4d7b-0ea3
Hidden: false
Costs: 10 pts

Constraints:

min: 1
max: 5
Options (2)
Rules (1)
Mindlock
Unless it includes a Techmarine, an unengaged unit that contains at least one model with this special rule must roll a D6 at the start of its turn.  
On a 4+ there is no effect this turn.  On a roll of 1,2 or 3, the unit is mindlocked until the start of its following turn.  
A mindlocked unit may not voluntarily move, shoot or charge. A mindlocked unit must still make compulsory moves, such as Pile In and Fall Back moves.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Servitor

Infantry

3

3

3

3

1

3

1

8

4+