Hydra's Teeth

(Entry)
Type: upgrade
EntryId: ebe0-28b7-c919-ffa9
Hidden: true
Costs: 15 pts

Constraints:

max(roster): 1
Rules (2)
Ignores Cover
Cover saves cannot be taken against Wounds, glancing hits or penetrating hits caused by weapons with the Ignores Cover special rule.
Poisoned
If a model has the Poisoned special rule, or is attacking with a Melee weapon that has the Poisoned special rule, it always wounds on a fixed number (generally shown in brackets), unless a lower result would be required, when attacking in close combat. In addition, if the Strength of the wielder (or the Poisoned weapon) is higher than the Toughness of the victim, the wielder must re-roll failed rolls To Wound in close combat. Similarly, if a model makes a shooting attack with a weapon that has the Poisoned special rule, it always wounds on a fixed number (generally shown in brackets), unless a lower result would be required. If no number is shown in brackets, the rule is Poisoned (4+). Unless otherwise stated, Poisoned weapons are treated as having a Strength of 1. The Poisoned special rule has no effect against vehicles.

Profiles:

Wargear Item
Hydra's Teeth:

Hydra's Teeth can be fired from any boltgun, bolt pistol, combi-bolter, or boltgun part of any combi-weapon that the bearer is equipped with; that weapon's profile gains the Blast, Ignores Cover, and Poisoned (2+) special rules.

Modifiers:

set hidden false
1 selections of Alpha Legion in force (recursive)
Used By (1)