Blade of the Hydra

(Entry)
Type:

upgrade

EntryId:

d945-4be4-b087-28a9

Hidden:

true

Costs: 30 pts

Constraints:

max(roster): 1
Rules (3)
Multi-headed
Each time the bearer rolls a 6 To Hit, they can immediately make another Attack. Any additional Attacks also benefit from this rule, so further To Hit rolls of 6 also grant additional Attacks.
Daemon Weapon
At the start of the assault phase, roll a D6. On a 1, the bearer suffers 1 wound with no armour saves allowed, and is reduced to WS1 for that phase.
On a roll of a 2+, the bearer gains that many additional attacks.
Rending
If a model has the Rending special rule, or is attacking with a Melee weapon that has the Rending special rule, there is a chance that his close combat attacks will strike a critical blow. For each To Wound roll of a 6, the target automatically suffers a Wound, regardless of its Toughness. These Wounds are resolved at AP2.

Similarly, if a model makes a shooting attack with a weapon that has the Rending special rule, a To Wound roll of 6 Wounds automatically, regardless of Toughness, and is resolved at AP2.

In either case, against vehicles, each armour penetration roll of 6 allows a further D3 to be rolled, with the result added to the total. These hits are not resolved at AP2, but are instead resolved using the model/weapon's AP value.

Profiles:

Weapon RangeStrengthAP
Blade of the Hydra

-

User

5

Melee, Daemon Weapon, Multi-headed, Rending

Modifiers:

set hidden false
1 selections of Alpha Legion in force (recursive)
Used By (1)

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