[FW] Chaos Fire Raptor Gunship

(Unit)
Type: model
Category: Heavy Support
Categories: Heavy Support, Heavy Support
LinkId: b806-958b-40df-7ae7
Hidden: true
Costs: 200 pts

Constraints:

max(force): 1
Options (6)
Two Independent turret-mounted::
Rules (4)
Independent Turret Fire
As long as the fire raptor has the ability to shoot, each independent turret may fire at a different target and these weapons do not count towards the number of weapons fired.
Deep Strike
Deep Strike Mishap Table: D6 Roll

1: Terrible Accident! - The entire unit is destroyed!

2-3: Misplaced - Your opponent may deploy the unit anywhere on the table (excluding impassable terrain, but including difficult terrain, which of course counts as dangerous for Deep Striking units), in a valid Deep Strike formation, without rolling for scatter. Units embarked on a misplaced Transport can disembark during their Movement phase as normal.

4-6: Delayed - The unit is placed in Ongoing Reserves.
Strafing Run
When shooting Assault, Heavy, Rapid Fire or Salvo weapons at Artillery, Beasts, Bikes, Cavalry, Infantry, Monstrous Creatures and vehicles without the Flyer or Skimmer type, this vehicle has +1 Ballistic Skill.
Infernal Relic
Only 1 Infernal Relic may be taken per primary detachment, unless a Technomancer is taken as a HQ. An Infernal Relic can be taken in an allied Detachment if a Technomancer is taken as the compulsory HQ.

Profiles:

Flyer BSFrontSideRearHPTypeCombat RolePursuitAgility
Chaos Fire Raptor Gunship

4

12

12

12

4

Vehicle (Flyer, Hover)

Attack Flyer

3

3

Wargear Item
Extra Armour:

Vehicles treat crew stunned as crew shaken instead

Modifiers:

set hidden false
1 selections of Show Forgeworld in roster (recursive)
set max -1
1 selections of Abaddon the Despoiler in force (recursive)
Used By (1)