Claws of the Black Hunt

(Entry)
Type:

upgrade

EntryId:

4e23-5141-20a8-47e4

Hidden:

true

Costs: 40 pts

Constraints:

max(roster): 1
Rules (3)
Rending
If a model has the Rending special rule, or is attacking with a Melee weapon that has the Rending special rule, there is a chance that his close combat attacks will strike a critical blow. For each To Wound roll of a 6, the target automatically suffers a Wound, regardless of its Toughness. These Wounds are resolved at AP2.

Similarly, if a model makes a shooting attack with a weapon that has the Rending special rule, a To Wound roll of 6 Wounds automatically, regardless of Toughness, and is resolved at AP2.

In either case, against vehicles, each armour penetration roll of 6 allows a further D3 to be rolled, with the result added to the total. These hits are not resolved at AP2, but are instead resolved using the model/weapon's AP value.
Shred
If a model has the Shred special rule, or is attacking with a Melee weapon that has the Shred special rule, it re-rolls failed To Wound rolls in close combat.

Similarly, if a model makes a shooting attack with a weapon that has the Shred special rule, it re-rolls its failed To Wound rolls.
Master-crafted
Weapons with the Master-crafted special rule allow the bearer to re-roll one failed roll To Hit per turn with that weapon.

Profiles:

Wargear Item
Claws of the Black Hunt:

The Claws of the Black Hunt are a pair of Melee weapons that replace all of the bearer's Melee and Ranged weapons (excluding grenades). Each claw has the profile.

Weapon RangeStrengthAPType
Claws of the Black Hunt

-

+1

3

Melee, Master-crafted, Rending, Shred

Modifiers:

set hidden false
1 selections of Night Lords in force (recursive)
Used By (1)

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