Hellish Demise when the rapier loses its last wound, roll as D6
1. Place a Large Blast on the table with the Rapier as the centre. All models under the template take a single Str 3 AP - hit with Soul Blaze. Remove the rapier as normal after this.
2-5. Is removed as normal
6. It explodes as it's a 1 result. In addition, a marker is placed where the rapier was, and any unit with Daemon that Deep Strikes within 6" does not scatter.