When charging into Assault, the Blood Slaughterer gains +D3 attacks instead.
It must always move as fast as possible towards the closest visible enemy and must consolidate towards the closest visible enemy. If it chooses to run during the shooting phase, it must be towards the closest visible enemy. Does not apply if there are no visible enemies.
The unit ignores Crew shaken can Crew stunned results on a 2+. Hull Point is still lost.
Deep Strike Mishap Table: D6 Roll 1: Terrible Accident! - The entire unit is destroyed! 2-3: Misplaced - Your opponent may deploy the unit anywhere on the table (excluding impassable terrain, but including difficult terrain, which of course counts as dangerous for Deep Striking units), in a valid Deep Strike formation, without rolling for scatter. Units embarked on a misplaced Transport can disembark during their Movement phase as normal. 4-6: Delayed - The unit is placed in Ongoing Reserves.
A unit composed entirely of models with this special rule can re-roll one or more of the dice when determining Run moves and charge ranges (such as a single D6 from a charge range roll, for example).
At the start of any Fight sub-phase, models with the Rampage special rule gain +D3 attacks if the combat they are in contains more enemy models than friendly models - count all models locked in the combat, not just those models that are engaged. Roll once to determine the number of bonus Attacks all Rampaging models involved in that combat receive that phase. A model that has made a disordered charge that turn receives no benefit from Rampage.
A Khorne Daemonkin army generates Blood Tithe points that the player keeps track of (up to a max of 8 Tithes). These Blood Tithes are earned by: 1. A unit containing this rule either being completely destroyed, or completely destroying an enemy unit. 2. A Character with this rule is either slain, or slays an enemy character in a challenge. At the start of the player turn, the player may choose to spend the Blood Tithes (Blood Tithe chart is found in Codex: Khorne Daemonkin). The remaining Blood Tithes are then lost as part of the purchase. The player may still continue to harvest Tithe after all purchases.
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Vehicle (Walker)