Skarbrand

(Unit)
Type: unit
Category: HQ
Categories: HQ, HQ
LinkId: ecd4-d78d-669b-128e
Hidden: false
Costs: 225 pts

Constraints:

max(roster): 1
Options (2)
Rules (8)
Rage Embodied
Skarbrand, and all units (friend or foe) within 12" of Skarbrand have the Rage and Hatred special rules.
Deep Strike
Deep Strike Mishap Table: D6 Roll

1: Terrible Accident! - The entire unit is destroyed!

2-3: Misplaced - Your opponent may deploy the unit anywhere on the table (excluding impassable terrain, but including difficult terrain, which of course counts as dangerous for Deep Striking units), in a valid Deep Strike formation, without rolling for scatter. Units embarked on a misplaced Transport can disembark during their Movement phase as normal.

4-6: Delayed - The unit is placed in Ongoing Reserves.
Daemonic Instability
Cannot join (or be joined by) models without this special rule. Automatically pass Fear, Pinning, and Morale tests.

When a unit with the Daemonic Instability special rule loses an assault, it takes a Daemonic Instability test at the Check Morale step of the Fight sub-phase. This uses the following procedure:

1) Take a Leadership test. if the dice roll is a double 1 or double 6, the Daemon's presence fluctuates:
  Double 1 - Reality Blinks: All Wounds suffered by the unit this phase are restored. Any models from this unit killed this phase return, in coherency, at least 1" from enemy models. If the returning modell's unit is locked in combat, the model Piles In.
  Double 6 - Banished!: Remove the entire unit from play as casualties. If locked in combat, the enemy consolidates. 

2) Now, if a double 1 or double 6 wasn't rolled, compare the roll to the Daemon's Leadership, including modifiers. For each point they fail by, the unit sufffers an additional Wound, with no saves of any kind.
Warlord Trait - Death Incarnate
The Warlord's Melee weapons have the Instant Death special rule.
Hatred
This rule is often presented as Hatred (X) where X identifies a specific type of foe. If the special rule does not specify a type of foe, then the unit has Hatred against everyone. This can refer to a Faction, or a specific unit. For example, Hatred (Orks) means any model with the Ork Faction, whilst Hatred (Big Meks) means only Big Meks. A model striking a hated foe in close combat re-rolls all failed To Hit rolls during the first round of each close combat.
Rage
In a turn in which a model with this special rule charges into combat, it gains +2 Attacks for charging, rather than +1. A model that has made a disordered charge that turn receives no benefit from Rage.
Fleshbane
If a model has this special rule, or is attacking with a Melee weapon that has this special rule, they always Wound on a 2+ in close combat.

Similarly, if a model makes a shooting attack with a weapon that has this special rule, they always Wound on a 2+. 

In either case, this special rule has no effect against vehicles or buildings.
Armourbane
If a model has this special rule, or is attacking with a Melee weapon that has this special rule, it rolls an additional D6 for armour penetration in close combat.

If a model makes a shooting attack with a weapon that has this special rule, it rolls an additional D6 for armour penetration. In either case, this special rule has no effect against non-vehicle models.

Profiles:

Unit WSBSSTWIALdSave
Skarbrand

10

10

6

6

5

10

6

9

3+

Monstrous Creature (Character)

Weapon RangeStrengthAPType
Carnage

-

User

2

Melee, Armourbane

Slaughter

-

User

2

Melee, Fleshbane

Bellow of Endless Fury

Template

5

-

Assault 1

Wargear Item Description
Warp-forged Armour

This grants an armour save of 3+

Used By (2)