Paradox

(Entry)
Type: upgrade
EntryId: 61ed-0386-f1a4-8cd9
Hidden: false
Costs: 25 pts

Constraints:

max: 1
max(roster): 1
Rules (2)
Warp Contradiction
Once per turn, when taking Psychic test, the bearer can pick up and turn all dice he has rolled to their opposide side instead (ie 1, 3, and 5 become 6, 4, and 2).
Concussive
A model that suffers one or more unsaved Wounds from a weapon with this special rule is reduced to Initiative 1 until the end of the following Assault phase.

Profiles:

Weapon RangeStrengthAPType
Paradox

-

User

4

Melee, Concussive, Warp Contradiction

Used By (2)