Exalted Alluress

(Entry)
Type:

upgrade

EntryId:

35a9-e3d8-3b0c-4266

Hidden:

false

Constraints:

min: 1
max: 1
Rules (2)
Soulscent
Gain a number of bonus Attacks equal to the number of unsaved Wounds inflicted by your Hammer of Wrath this turn.
Daemonic Instability
Cannot join (or be joined by) models without this special rule. Automatically pass Fear, Pinning, and Morale tests.

When a unit with the Daemonic Instability special rule loses an assault, it takes a Daemonic Instability test at the Check Morale step of the Fight sub-phase. This uses the following procedure:

1) Take a Leadership test. if the dice roll is a double 1 or double 6, the Daemon's presence fluctuates:
  Double 1 - Reality Blinks: All Wounds suffered by the unit this phase are restored. Any models from this unit killed this phase return, in coherency, at least 1" from enemy models. If the returning modell's unit is locked in combat, the model Piles In.
  Double 6 - Banished!: Remove the entire unit from play as casualties. If locked in combat, the enemy consolidates. 

2) Now, if a double 1 or double 6 wasn't rolled, compare the roll to the Daemon's Leadership, including modifiers. For each point they fail by, the unit sufffers an additional Wound, with no saves of any kind.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Exalted Alluress

Infantry (Character)

5

4

3

3

1

5

4

7

-

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 7th Edition and many more games.

Try the builder