[FW] Kytan Daemon Engine

(Unit)
Type: model
Category: Lord of War
Categories: Lord of War, Lord of War
LinkId: 0803-1286-c383-ec09
Hidden: false
Costs: 525 pts
Options (2)
Rules (7)
Unstoppable Slaughter
The Kytan may assault another unit if the unit it was shooting at was killed in the previous phase.
Daemonforge
Once per game, at the start of any shooting or assault phase, the model may activate its Daemonforge. 

Until the end of that phase, the model in question may re-roll all its failed to-wound/armour penetration rolls.
At the end of the phase in which this is used, roll a D6. On a 1 the model immediately loses a Hull Point with no save allowed.
Daemon
Models with the Daemon special rule have a 5+ invulnerable save, and also have the Fear special rule.
It Will Not Die
At the end of each of your turns, roll a D6 for each of your models with this special rule that has less than its starting number of Wounds or Hull Points, but has not been removed as a casualty or destroyed. On a 5+, that model regains a Wound or Hull Point lost earlier in the game.
Fleet
A unit composed entirely of models with this special rule can re-roll one or more of the dice when determining Run moves and charge ranges (such as a single D6 from a charge range roll, for example).
Rage
In a turn in which a model with this special rule charges into combat, it gains +2 Attacks for charging, rather than +1. A model that has made a disordered charge that turn receives no benefit from Rage.
Crusader
A unit that contains at least one model with this special rule rolls an extra dice when making Run moves, using highest result rolled. IN addition, a unit that contains at least one model with this rule adds D3 to its Sweeping Advance totals (roll each time).

Profiles:

Walker WSBSSFrontSideRearIAHP
Kytan Daemon Engine of Khorne

5

10

13

13

11

5

4

6

Vehicle (Super-Heavy Walker)

Used By (1)