Servo-arm

(Entry)
Type: model
EntryId: fb237abb-a90d-88f7-16f1-6145c9a9c114
Hidden: false
Costs: 10 pts

Constraints:

max: 5
Rules (1)
Mindlock
Unless it also contains a Techmarine, an unengaged unit that contains at least one model with this special rule must roll a D6 at the start of its turn. On a 4+, this special rule has no effect this turn. On a 1, 2 or 3, the unit is mindlocked until the start of its following turn. A mindlocked unit may not voluntarily move, shoot or charge, but must still complete compulsory moves, such as Pile In and Fall Back moves.

Profiles:

Unit Unit TypeWSBSSTWIALdSave
Servitor

Infantry

3

3

3

3

1

3

1

8

4+