Stormraven Gunship

(Unit)
Type: unit
Category: Heavy Support
Categories: Heavy Support
LinkId: be719abe-6b4c-05b8-2616-49cedf228237
Hidden: false
Costs: 200 pts
Options (10)
Rules (5)
Power of the Machine Spirit
Skies of Fury
If the Stormraven Gunship has moved more than 6", passengers can still disembark, but they must do so as follows: Nominate any point over which the Stormraven moved that turn and deploy the squad as if it were Deep Striking onto that point. If the unit scatters, every disembarking model must immediately take a Dangerous Terrain test. If any of the models cannot be deployed, the entire unit is destroyed. Models that disembark using the Skies of Fury special rule cannot charge in the turn that they do so.
Stormraven Transport 12
The Stormraven Gunship can carry two separate units: one unit of up to 12 models in its cabin, plus a single Dreadnought of any type in its rear grapples. If a Zooming Stormraven Gunship is wrecked or suffers a Crash and Burn! result, the embarked Dreadnought suffers a Strength 10 hit on its rear armour; if the Stormraven Gunship is Hovering, the hit is Strength 4 instead. The Stormraven Gunship can carry Jump Infantry.
Ceramite Plating
Melta weapons do not gain the extra D6 armour penetration when shooting at a Stormraven Gunship.
Assault Vehicle
Passengers disembarking from Access Points on a vehicle with this special rule can charge on the turn they do so (even in a turn that the vehicle was destroyed, or in the following turn) unless the vehicle arrived from Reserve that turn.

Profiles:

Flyer BSFrontSideRearHPCombat RolePursuitAgility
Stormraven Gunship

4

12

12

12

3

Attack Flyer

3

2

Vehicle (Flyer, Hover, Transport)

Used By (12)