Venerable Land Raider

(Entry)
Type: unit
LinkId: 71bf-60f2-a120-15b0
Hidden: false
Costs: 275 pts

Constraints:

max: 1
Options (3)
Rules (6)
Venerable
If a Venerable Land Raider suffers a penetrating hit, you can make your opponent re-roll the result on the Vehicle Damage table.  You must accept the second result, even if it is worse than the first.
​ Magos-class Machine Spirit
This vehicle ignores the effects of any Crew Shaken and Crew Stunned results on the Vehicle Damage table (but will still lose a Hull Point for each glancing or penetrating hit inflicted)
Assault Vehicle
Passengers disembarking from Access Points on a vehicle with this special rule can charge on the turn they do so (even in a turn that the vehicle was destroyed, or in the following turn) unless the vehicle arrived from Reserve that turn.
Power of the Machine Spirit
In a turn in which the vehicle neither moves Flat Out nor uses smoke launchers, the vehicle can fire one more weapon at its full Ballistic Skill than normally permitted. In addition, this weapon can be fired at a different target unit to any other weapons, subject to the normal rules for shooting.
Adamantium Will
A unit that contains at least one model with this special rule receives a +1 bonus to Deny the Witch tests.
Aegis of The Emperor
​Models with the Aegis of the Emperor special rule have a 5+ invulnerable save. In addition, non-vehicle models with the Aegis of the Emperor special rule have the Eternal Warrior special rule.

Profiles:

Vehicle BSFrontSideRearHPType
Land Raider

5

14

14

14

4

Vehicle (Tank, Transport)

Transport CapacityFire Points
Land Raider (Transport)

10.

None.

  1. One on each side and one on the front.
Wargear Item
Smoke Launchers:

Once per game, instead of shooting or flat out movements/running, the vehicle can activate smoke launchers. May not fire its weapons that turn but recieves a 5+ cover save until next player turn. Unaffected by weapon destroyed, crew shaken and crew stunned results.

Searchlight:

Night fighting only. It can illuminate a target it has fired at. Illuminates itself in the process (illuminated units lose Night Fighting benefits)

Used By (2)